Games Programming Certificate
Certificate (Certificate Program) - 41 Credit Hours
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Program Information:
The Games Programming Certificate covers the beginnings of the art of Games Programming. It provides an overview of the industry, the artistic design of graphical images used in a game, and the actual programming of graphical intensive games using the DirectX Games Development Platform. Using the C++ programming language, the beginning programmer learns the basics of the language, progresses through object oriented programming and data structures needed to store the data of a game. Some games are best implemented using a simple textual interface in a DOS Console window. Graphics-intensive games are written using Windows and DirectX. Multi-player games often use a network of computers, while some games run via the World Wide Web. Always the emphasis is on a hands-on approach where the student must learn actually how to write games. The student becomes familiar with C++ programming, scripting languages, file systems, networks, the Web, graphical design of images, simulation engines, and artificial intelligence.
Admission to the Program: Students must have completed MATH 165 and MATH 222 with a grade of "C" or better or equivalent.
| Recommended Course Sequence: |
Fall Semester 1: CMPSC 125; CMPSC 128; GRDSN 244; GRDSN 130 |
Spring Semester 1: CMPSC 129; CMPSC 212; CMPSC 232 |
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Fall Semester 2: CMPSC 205; CMPSC 250; MATH 223 |
Spring Semester 2: CMPSC 200; CMPSC 210; CMPSC 220; MATH 230 |
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For Program Information Contact:
Business and Information Systems Department
Technology Center
Room 205
(309) 694-5558
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